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//! Timer optimized for I/O related operations

#![allow(deprecated, missing_debug_implementations)]

use {convert, io, Ready, Poll, PollOpt, Registration, SetReadiness, Token};
use event::Evented;
use lazycell::LazyCell;
use slab::Slab;
use std::{cmp, error, fmt, u64, usize, iter, thread};
use std::sync::Arc;
use std::sync::atomic::{AtomicUsize, Ordering};
use std::time::{Duration, Instant};

use self::TimerErrorKind::TimerOverflow;

pub struct Timer<T> {
    // Size of each tick in milliseconds
    tick_ms: u64,
    // Slab of timeout entries
    entries: Slab<Entry<T>>,
    // Timeout wheel. Each tick, the timer will look at the next slot for
    // timeouts that match the current tick.
    wheel: Vec<WheelEntry>,
    // Tick 0's time instant
    start: Instant,
    // The current tick
    tick: Tick,
    // The next entry to possibly timeout
    next: Token,
    // Masks the target tick to get the slot
    mask: u64,
    // Set on registration with Poll
    inner: LazyCell<Inner>,
}

pub struct Builder {
    // Approximate duration of each tick
    tick: Duration,
    // Number of slots in the timer wheel
    num_slots: usize,
    // Max number of timeouts that can be in flight at a given time.
    capacity: usize,
}

#[derive(Clone, Debug)]
pub struct Timeout {
    // Reference into the timer entry slab
    token: Token,
    // Tick that it should match up with
    tick: u64,
}

struct Inner {
    registration: Registration,
    set_readiness: SetReadiness,
    wakeup_state: WakeupState,
    wakeup_thread: thread::JoinHandle<()>,
}

impl Drop for Inner {
    fn drop(&mut self) {
        // 1. Set wakeup state to TERMINATE_THREAD (https://github.com/carllerche/mio/blob/master/src/timer.rs#L451)
        self.wakeup_state.store(TERMINATE_THREAD, Ordering::Release);
        // 2. Wake him up
        self.wakeup_thread.thread().unpark();
    }
}

#[derive(Copy, Clone, Debug)]
struct WheelEntry {
    next_tick: Tick,
    head: Token,
}

// Doubly linked list of timer entries. Allows for efficient insertion /
// removal of timeouts.
struct Entry<T> {
    state: T,
    links: EntryLinks,
}

#[derive(Copy, Clone)]
struct EntryLinks {
    tick: Tick,
    prev: Token,
    next: Token
}

type Tick = u64;

const TICK_MAX: Tick = u64::MAX;

// Manages communication with wakeup thread
type WakeupState = Arc<AtomicUsize>;

pub type Result<T> = ::std::result::Result<T, TimerError>;
// TODO: remove
pub type TimerResult<T> = Result<T>;


/// Deprecated and unused.
#[derive(Debug)]
pub struct TimerError;

/// Deprecated and unused.
#[derive(Debug)]
pub enum TimerErrorKind {
    TimerOverflow,
}

// TODO: Remove
pub type OldTimerResult<T> = Result<T>;

const TERMINATE_THREAD: usize = 0;
const EMPTY: Token = Token(usize::MAX);

impl Builder {
    pub fn tick_duration(mut self, duration: Duration) -> Builder {
        self.tick = duration;
        self
    }

    pub fn num_slots(mut self, num_slots: usize) -> Builder {
        self.num_slots = num_slots;
        self
    }

    pub fn capacity(mut self, capacity: usize) -> Builder {
        self.capacity = capacity;
        self
    }

    pub fn build<T>(self) -> Timer<T> {
        Timer::new(convert::millis(self.tick), self.num_slots, self.capacity, Instant::now())
    }
}

impl Default for Builder {
    fn default() -> Builder {
        Builder {
            tick: Duration::from_millis(100),
            num_slots: 256,
            capacity: 65_536,
        }
    }
}

impl<T> Timer<T> {
    fn new(tick_ms: u64, num_slots: usize, capacity: usize, start: Instant) -> Timer<T> {
        let num_slots = num_slots.next_power_of_two();
        let capacity = capacity.next_power_of_two();
        let mask = (num_slots as u64) - 1;
        let wheel = iter::repeat(WheelEntry { next_tick: TICK_MAX, head: EMPTY })
            .take(num_slots).collect();

        Timer {
            tick_ms,
            entries: Slab::with_capacity(capacity),
            wheel,
            start,
            tick: 0,
            next: EMPTY,
            mask,
            inner: LazyCell::new(),
        }
    }

    pub fn set_timeout(&mut self, delay_from_now: Duration, state: T) -> Result<Timeout> {
        let delay_from_start = self.start.elapsed() + delay_from_now;
        self.set_timeout_at(delay_from_start, state)
    }

    fn set_timeout_at(&mut self, delay_from_start: Duration, state: T) -> Result<Timeout> {
        let mut tick = duration_to_tick(delay_from_start, self.tick_ms);
        trace!("setting timeout; delay={:?}; tick={:?}; current-tick={:?}", delay_from_start, tick, self.tick);

        // Always target at least 1 tick in the future
        if tick <= self.tick {
            tick = self.tick + 1;
        }

        self.insert(tick, state)
    }

    fn insert(&mut self, tick: Tick, state: T) -> Result<Timeout> {
        // Get the slot for the requested tick
        let slot = (tick & self.mask) as usize;
        let curr = self.wheel[slot];

        // Insert the new entry
        let entry = Entry::new(state, tick, curr.head);
        let token = Token(self.entries.insert(entry));

        if curr.head != EMPTY {
            // If there was a previous entry, set its prev pointer to the new
            // entry
            self.entries[curr.head.into()].links.prev = token;
        }

        // Update the head slot
        self.wheel[slot] = WheelEntry {
            next_tick: cmp::min(tick, curr.next_tick),
            head: token,
        };

        self.schedule_readiness(tick);

        trace!("inserted timeout; slot={}; token={:?}", slot, token);

        // Return the new timeout
        Ok(Timeout {
            token,
            tick
        })
    }

    pub fn cancel_timeout(&mut self, timeout: &Timeout) -> Option<T> {
        let links = match self.entries.get(timeout.token.into()) {
            Some(e) => e.links,
            None => return None
        };

        // Sanity check
        if links.tick != timeout.tick {
            return None;
        }

        self.unlink(&links, timeout.token);
        Some(self.entries.remove(timeout.token.into()).state)
    }

    pub fn poll(&mut self) -> Option<T> {
        let target_tick = current_tick(self.start, self.tick_ms);
        self.poll_to(target_tick)
    }

    fn poll_to(&mut self, mut target_tick: Tick) -> Option<T> {
        trace!("tick_to; target_tick={}; current_tick={}", target_tick, self.tick);

        if target_tick < self.tick {
            target_tick = self.tick;
        }

        while self.tick <= target_tick {
            let curr = self.next;

            trace!("ticking; curr={:?}", curr);

            if curr == EMPTY {
                self.tick += 1;

                let slot = self.slot_for(self.tick);
                self.next = self.wheel[slot].head;

                // Handle the case when a slot has a single timeout which gets
                // canceled before the timeout expires. In this case, the
                // slot's head is EMPTY but there is a value for next_tick. Not
                // resetting next_tick here causes the timer to get stuck in a
                // loop.
                if self.next == EMPTY {
                    self.wheel[slot].next_tick = TICK_MAX;
                }
            } else {
                let slot = self.slot_for(self.tick);

                if curr == self.wheel[slot].head {
                    self.wheel[slot].next_tick = TICK_MAX;
                }

                let links = self.entries[curr.into()].links;

                if links.tick <= self.tick {
                    trace!("triggering; token={:?}", curr);

                    // Unlink will also advance self.next
                    self.unlink(&links, curr);

                    // Remove and return the token
                    return Some(self.entries.remove(curr.into()).state);
                } else {
                    let next_tick = self.wheel[slot].next_tick;
                    self.wheel[slot].next_tick = cmp::min(next_tick, links.tick);
                    self.next = links.next;
                }
            }
        }

        // No more timeouts to poll
        if let Some(inner) = self.inner.borrow() {
            trace!("unsetting readiness");
            let _ = inner.set_readiness.set_readiness(Ready::empty());

            if let Some(tick) = self.next_tick() {
                self.schedule_readiness(tick);
            }
        }

        None
    }

    fn unlink(&mut self, links: &EntryLinks, token: Token) {
       trace!("unlinking timeout; slot={}; token={:?}",
               self.slot_for(links.tick), token);

        if links.prev == EMPTY {
            let slot = self.slot_for(links.tick);
            self.wheel[slot].head = links.next;
        } else {
            self.entries[links.prev.into()].links.next = links.next;
        }

        if links.next != EMPTY {
            self.entries[links.next.into()].links.prev = links.prev;

            if token == self.next {
                self.next = links.next;
            }
        } else if token == self.next {
            self.next = EMPTY;
        }
    }

    fn schedule_readiness(&self, tick: Tick) {
        if let Some(inner) = self.inner.borrow() {
            // Coordinate setting readiness w/ the wakeup thread
            let mut curr = inner.wakeup_state.load(Ordering::Acquire);

            loop {
                if curr as Tick <= tick {
                    // Nothing to do, wakeup is already scheduled
                    return;
                }

                // Attempt to move the wakeup time forward
                trace!("advancing the wakeup time; target={}; curr={}", tick, curr);
                let actual = inner.wakeup_state.compare_and_swap(curr, tick as usize, Ordering::Release);

                if actual == curr {
                    // Signal to the wakeup thread that the wakeup time has
                    // been changed.
                    trace!("unparking wakeup thread");
                    inner.wakeup_thread.thread().unpark();
                    return;
                }

                curr = actual;
            }
        }
    }

    // Next tick containing a timeout
    fn next_tick(&self) -> Option<Tick> {
        if self.next != EMPTY {
            let slot = self.slot_for(self.entries[self.next.into()].links.tick);

            if self.wheel[slot].next_tick == self.tick {
                // There is data ready right now
                return Some(self.tick);
            }
        }

        self.wheel.iter().map(|e| e.next_tick).min()
    }

    fn slot_for(&self, tick: Tick) -> usize {
        (self.mask & tick) as usize
    }
}

impl<T> Default for Timer<T> {
    fn default() -> Timer<T> {
        Builder::default().build()
    }
}

impl<T> Evented for Timer<T> {
    fn register(&self, poll: &Poll, token: Token, interest: Ready, opts: PollOpt) -> io::Result<()> {
        if self.inner.borrow().is_some() {
            return Err(io::Error::new(io::ErrorKind::Other, "timer already registered"));
        }

        let (registration, set_readiness) = Registration::new(poll, token, interest, opts);
        let wakeup_state = Arc::new(AtomicUsize::new(usize::MAX));
        let thread_handle = spawn_wakeup_thread(
            wakeup_state.clone(),
            set_readiness.clone(),
            self.start, self.tick_ms);

        self.inner.fill(Inner {
            registration,
            set_readiness,
            wakeup_state,
            wakeup_thread: thread_handle,
        }).expect("timer already registered");

        if let Some(next_tick) = self.next_tick() {
            self.schedule_readiness(next_tick);
        }

        Ok(())
    }

    fn reregister(&self, poll: &Poll, token: Token, interest: Ready, opts: PollOpt) -> io::Result<()> {
        match self.inner.borrow() {
            Some(inner) => inner.registration.update(poll, token, interest, opts),
            None => Err(io::Error::new(io::ErrorKind::Other, "receiver not registered")),
        }
    }

    fn deregister(&self, poll: &Poll) -> io::Result<()> {
        match self.inner.borrow() {
            Some(inner) => inner.registration.deregister(poll),
            None => Err(io::Error::new(io::ErrorKind::Other, "receiver not registered")),
        }
    }
}

impl fmt::Debug for Inner {
    fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
        fmt.debug_struct("Inner")
            .field("registration", &self.registration)
            .field("wakeup_state", &self.wakeup_state.load(Ordering::Relaxed))
            .finish()
    }
}

fn spawn_wakeup_thread(state: WakeupState, set_readiness: SetReadiness, start: Instant, tick_ms: u64) -> thread::JoinHandle<()> {
    thread::spawn(move || {
        let mut sleep_until_tick = state.load(Ordering::Acquire) as Tick;

        loop {
            if sleep_until_tick == TERMINATE_THREAD as Tick {
                return;
            }

            let now_tick = current_tick(start, tick_ms);

            trace!("wakeup thread: sleep_until_tick={:?}; now_tick={:?}", sleep_until_tick, now_tick);

            if now_tick < sleep_until_tick {
                // Calling park_timeout with u64::MAX leads to undefined
                // behavior in pthread, causing the park to return immediately
                // and causing the thread to tightly spin. Instead of u64::MAX
                // on large values, simply use a blocking park.
                match tick_ms.checked_mul(sleep_until_tick - now_tick) {
                    Some(sleep_duration) => {
                        trace!("sleeping; tick_ms={}; now_tick={}; sleep_until_tick={}; duration={:?}",
                               tick_ms, now_tick, sleep_until_tick, sleep_duration);
                        thread::park_timeout(Duration::from_millis(sleep_duration));
                    }
                    None => {
                        trace!("sleeping; tick_ms={}; now_tick={}; blocking sleep",
                               tick_ms, now_tick);
                        thread::park();
                    }
                }
                sleep_until_tick = state.load(Ordering::Acquire) as Tick;
            } else {
                let actual = state.compare_and_swap(sleep_until_tick as usize, usize::MAX, Ordering::AcqRel) as Tick;

                if actual == sleep_until_tick {
                    trace!("setting readiness from wakeup thread");
                    let _ = set_readiness.set_readiness(Ready::readable());
                    sleep_until_tick = usize::MAX as Tick;
                } else {
                    sleep_until_tick = actual as Tick;
                }
            }
        }
    })
}

fn duration_to_tick(elapsed: Duration, tick_ms: u64) -> Tick {
    // Calculate tick rounding up to the closest one
    let elapsed_ms = convert::millis(elapsed);
    elapsed_ms.saturating_add(tick_ms / 2) / tick_ms
}

fn current_tick(start: Instant, tick_ms: u64) -> Tick {
    duration_to_tick(start.elapsed(), tick_ms)
}

impl<T> Entry<T> {
    fn new(state: T, tick: u64, next: Token) -> Entry<T> {
        Entry {
            state,
            links: EntryLinks {
                tick,
                prev: EMPTY,
                next,
            },
        }
    }
}

impl fmt::Display for TimerError {
    fn fmt(&self, _: &mut fmt::Formatter) -> fmt::Result {
        // `TimerError` will never be constructed.
        unreachable!();
    }
}

impl error::Error for TimerError {
    fn description(&self) -> &str {
        // `TimerError` will never be constructed.
        unreachable!();
    }
}

impl fmt::Display for TimerErrorKind {
    fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
        match *self {
            TimerOverflow => write!(fmt, "TimerOverflow"),
        }
    }
}