1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
use cfg_if::cfg_if;
use instant::Instant;

/// Trait for the platform thread parker implementation.
///
/// All unsafe methods are unsafe because the Unix thread parker is based on
/// pthread mutexes and condvars. Those primitives must not be moved and used
/// from any other memory address than the one they were located at when they
/// were initialized. As such, it's UB to call any unsafe method on
/// `ThreadParkerT` if the implementing instance has moved since the last
/// call to any of the unsafe methods.
pub trait ThreadParkerT {
    type UnparkHandle: UnparkHandleT;

    const IS_CHEAP_TO_CONSTRUCT: bool;

    fn new() -> Self;

    /// Prepares the parker. This should be called before adding it to the queue.
    unsafe fn prepare_park(&self);

    /// Checks if the park timed out. This should be called while holding the
    /// queue lock after park_until has returned false.
    unsafe fn timed_out(&self) -> bool;

    /// Parks the thread until it is unparked. This should be called after it has
    /// been added to the queue, after unlocking the queue.
    unsafe fn park(&self);

    /// Parks the thread until it is unparked or the timeout is reached. This
    /// should be called after it has been added to the queue, after unlocking
    /// the queue. Returns true if we were unparked and false if we timed out.
    unsafe fn park_until(&self, timeout: Instant) -> bool;

    /// Locks the parker to prevent the target thread from exiting. This is
    /// necessary to ensure that thread-local ThreadData objects remain valid.
    /// This should be called while holding the queue lock.
    unsafe fn unpark_lock(&self) -> Self::UnparkHandle;
}

/// Handle for a thread that is about to be unparked. We need to mark the thread
/// as unparked while holding the queue lock, but we delay the actual unparking
/// until after the queue lock is released.
pub trait UnparkHandleT {
    /// Wakes up the parked thread. This should be called after the queue lock is
    /// released to avoid blocking the queue for too long.
    ///
    /// This method is unsafe for the same reason as the unsafe methods in
    /// `ThreadParkerT`.
    unsafe fn unpark(self);
}

cfg_if! {
    if #[cfg(any(target_os = "linux", target_os = "android"))] {
        #[path = "linux.rs"]
        mod imp;
    } else if #[cfg(unix)] {
        #[path = "unix.rs"]
        mod imp;
    } else if #[cfg(windows)] {
        #[path = "windows/mod.rs"]
        mod imp;
    } else if #[cfg(target_os = "redox")] {
        #[path = "redox.rs"]
        mod imp;
    } else if #[cfg(all(target_env = "sgx", target_vendor = "fortanix"))] {
        #[path = "sgx.rs"]
        mod imp;
    } else if #[cfg(all(
        feature = "nightly",
        target_arch = "wasm32",
        target_feature = "atomics"
    ))] {
        #[path = "wasm_atomic.rs"]
        mod imp;
    } else if #[cfg(target_arch = "wasm32")] {
        #[path = "wasm.rs"]
        mod imp;
    } else {
        #[path = "generic.rs"]
        mod imp;
    }
}

pub use self::imp::{thread_yield, ThreadParker, UnparkHandle};