Struct unicode_bidi::level::Level [−][src]
pub struct Level(_);
Expand description
Embedding Level
Embedding Levels are numbers between 0 and 126 (inclusive), where even values denote a left-to-right (LTR) direction and odd values a right-to-left (RTL) direction.
This struct maintains a valid status for level numbers, meaning that creating a new level, or
mutating an existing level, with the value smaller than 0
(before conversion to u8
) or
larger than 125 results in an Error
.
Implementations
Maximum depth of the directional status stack during implicit resolutions.
Maximum depth of the directional status stack during explicit resolutions.
Create new level, fail if number is larger than max_depth + 1
.
Create new level, fail if number is larger than max_depth
.
Raise level by amount
, fail if number is larger than max_depth + 1
.
Raise level by amount
, fail if number is larger than max_depth
.
Lower level by amount
, fail if number goes below zero.
The next LTR (even) level greater than this, or fail if number is larger than max_depth
.
The next RTL (odd) level greater than this, or fail if number is larger than max_depth
.
The lowest RTL (odd) level greater than or equal to this, or fail if number is larger than
max_depth + 1
.
Generate a character type based on a level (as specified in steps X10 and N2).
Trait Implementations
Used for matching levels in conformance tests
Used for matching levels in conformance tests
This method returns an ordering between self
and other
values if one exists. Read more
This method tests less than (for self
and other
) and is used by the <
operator. Read more
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
Auto Trait Implementations
impl RefUnwindSafe for Level
impl UnwindSafe for Level
Blanket Implementations
Mutably borrows from an owned value. Read more